June
28, 2004: Version 2.02 of the BrightMOO client released!
Fixed bug that
would prevent characters from appearing when they set their
avatars to non-animated images
Fixed bug that
would allow for a telnet client buffer overflow and a client crash.
If the telnet buffer overflows, the user will now see messages
indicating this in the output window
Fixed bug with
inventory window to make it resize properly
Fixed bug that
would let you drag things in the inventory window while in
that window's 'look' mode
Fixed bug in inventory
window that prevented icons from rearranging themselves automatically
Modified
how users switch client modes. Previously, users could
right-click to switch client modes. Now a right-click raises a
context menu, but users can still use <SHIFT>+<RIGHT-CLICK>
to change client modes.
Added context menu
feature to list verbs indicated by the object's owner. User
can select these verbs from the context menu and have the server
execute them.
Added default verb
feature: if players click an object in explore mode, the client
will call that object's default verb
Added <CTRL>
key support while in explore mode. Holding down <CTRL>
will put the client in always move mode.
Added context menu
to inventory window
Revisted way in
which "look" is handled
Added room previews
to the look window
Added "free-look."
Users can now use the arrow keys to move the client landscape
and view other parts of the room they are in.
Added "Say
mode." When engaged, everything that is not pre-appended
with a "/" gets sent to the server as a "say."
Pre-append commands with a "/" to have them sent to
the server normally. Say mode is not engaged by default, but if
the user engages it, the client will remember the setting.
Lower-right status
box now displays an object's default verb ("i.e., Look
at sylvester") when the user hovers the mouse over that object.